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Melder Architecture and Design๏ƒ

Melder is an AI-native Dependency Graph Runtime: it turns registered Python objects into a governed, scoped, inspectable object world. This documentation explains that world from its outside boundary down to the source files that implement it.

Melder system context

Editable diagram source

Choose Your Path๏ƒ

Intent

Start here

What you will learn

Understand Melder

What Melder is

Category, mental model, and value

See the ceiling

Capability ladder

Which layers are optional

Understand the runtime

Runtime model

Ownership and execution boundaries

Follow the visual descent

Engineering drawings

C4 system context through C2 meld internals

Build with it

Compose an application

The basic application shape

Integrate subsystems

Connect subsystems

Dynamic links and contracts

Evaluate design costs

Design tradeoffs

Benefits and accepted costs

Three Reading Depths๏ƒ

  1. High-level orientation explains what Melder is and where it sits.

  2. Mid-level architecture and use explains boundaries, lifetimes, and flows.

  3. Source descent links directly to implementation and integration evidence.

Nothing in the advanced ceiling is required to use Melder as a dependency runtime. Start with the human core and stop when you have the depth you need.

Architecture๏ƒ

Advanced architecture follows in the optional ceiling:

Utilization Stories๏ƒ

Documentation Contract๏ƒ

Every page answers one reader question, explains one dominant picture when a picture helps, states the mechanism behind each strength, names accepted tradeoffs, and ends with a deliberate next-depth route. Pictures never replace the adjacent text.

The canonical diagram sources and generated assets follow the diagram contract.

Current License๏ƒ

Melder is licensed under GNU AGPL v3 or later (AGPL-3.0-or-later). See the repository LICENSE and NOTICE.


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